everything was created in Unreal Engine 5 with interactive triggers running through Isadora utilizing photogrammetry, digital cinematography, and virtual production techniques.











this was an updated concept implementation of the utah 2 interactive installation piece installed for Public Space One's 2022 Open Air Media Festival. this iteration was set up in a larger garage space with newly crafted audio permeating the space. the piece also included a microphone set up inside a freezer that audience members were able to interact with. interacting with the microphone would trigger a random animal noise to be played within the already playing audio soundscape. the audience could sit in camping chairs and relax in the desert-scape while others whispers were translated into animal-speak.